// Berserk is a UCI compliant chess engine written in C
// Copyright (C) 2023 Jay Honnold

// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <https://www.gnu.org/licenses/>.

#ifndef EVAL_H
#define EVAL_H

#include <stdlib.h>

#include "types.h"

extern const int PHASE_VALUES[6];
extern const int MAX_PHASE;

void SetContempt(int* dest, int stm);
void Threats(Threat* threats, Board* board, int stm);
Score Evaluate(Board* board, ThreadData* thread);

#endif